March 1, 2018

The Journal of Interactive Technology and Pedagogy(link is external) recently published a special issue(link is external) on digital art history (DAH), “Re-viewing Digital Technologies and Art History.” Seven peer-reviewed articles and two non-peer-reviewed pieces analyze the use of computational tools and techniques in art historical research and teaching. From the automation of thread counting(link is external) (an important tool of painting conservators) to the introduction of 3D modeling into the classroom(link is external), this series of essays offers a road map for art historians, curators, and conservators interested in exploring the possibilities of DAH.
Model of vessel from Tomb 118, Monte Albán, as modeled in Maxon Cinema4D software. Model by Ve’Amber Miller. Photograph by Ellen Hoobler. For additional information, please see Hoobler’s article "Of Software and Sepulchers: Modeling Ancient Tombs from Oaxaca, Mexico(link is external)."